Playstation VR? Oculus Rift? HTC Vive? HoloLens? First off let’s scrap that Playstation VR as We are looking at choice if you are a playstation gamer get it if you are a PC gamer you are in the right place and you can read on!
Let’s start with Microsoft HoloLens if you don’t know Microsoft HoloLens is the first fully self-contained, holographic computer, enabling you to interact with high‑definition holograms in your world. It not VR it’s MR mixed reality. will you be able to play games? Yes can you play Elite Dangerous? No! will you want hololens? YES but for different reasons than the HTC Vive or Oculus Rift. Lets look at a video to see some of the things you can do! Read on
OMFG Bethesda and id Software have just released a Quake Champions Gameplay Trailer I can feel giddy school boy busting to get out!
id Software Studio Director Tim Willits took to the stage at QuakeCon 2016 to debut the first Quake Champions gameplay trailer. Packed with blazing-fast action and explosive rocket jumps you know and love, get first look at the game’s Champions – including new characters and franchise favorites.
In true Quake fashion, you’ll have an arsenal of powerful and unique weapons, each of which will feel familiar to long-time Quake players. There’s no loadouts, and no limit to the amount of guns you can carry. Quake Champions will be going into closed beta in 2017, so it won’t be too much longer before you’ll be able to get your hands on the heart-thumping arena-style FPS and see for yourself just how fast it is, running at 120hz with unlocked framerates.
To stay up to date with all the latest information on Quake Champions, head to Quake.com.
Dis game on Steam New Retro Arcade gotss’ta help ya’ get yo’ VR JIVE on Retro style!
Neon brings the golden age of gaming back to life as you are transported to the 80’s and early 90’s; where the fun and laughter began.
Download your own ROM’s and use our Arcade Builder to create your perfect emulator frontend. And on top of that, you and your friends have the choice to play more than 10 diverse mini games.
Pick up a pair of light guns and head straight into the all new Aimbot and Zombie Problem II cabinets. Classics games such as Air Hockey, Skeeball, Whack a Mole and One Punch Boxing are also available! There’s a projector room for watching videos on, bowling lanes for a game of ten-pin, basketball machines, darts, playable guitars, drum machines and more! Read more on our VR Site VR Jive
Introducing the Alliance System
Be it the cheeky Astromech Droid, the stalwart Wookiee partner-in-crime, the ambitious upstart apprentice that is yours alone to mold, or any of the other 40-odd characters found in Star Wars™: The Old Republic™ to-date; we all know and love our Companions (especially the chronically under-appreciated ship droids!). Companion characters have always been a big part of our personal stories, and with the upcoming release of the new Digital Expansion, Knights of the Fallen Empire, comes an even deeper focus on characters and storytelling. For this reason it only makes sense that we would seek to include our beloved friends (especially the ship droids!!) in that experience.
Knights of the Fallen Empire has given us an excellent opportunity to take stock of the role of Companions within Star Wars: The Old Republic (from both a gameplay and storytelling standpoint), and to enhance their behavior and mechanics, which have remained largely unchanged since the original launch of the game. I’d therefore like to take some time to share with you some details about the changes and new features related to Companions that will be coming with the launch of Game Update 4.0, as well as some of our thoughts behind these changes.
The Goal of Our Companion System Improvements
Before we dive into the details, allow me to go just a bit into the “why”, to provide some context for the reasoning that was guiding many of the choices we made.
Removing Companion Usage Barriers
Here’s a familiar scenario: Over the course of your adventures, you meet a new Companion character. They seem like an interesting, fun, or cool character, and you might like to run around the galaxy with them for a bit… but it turns out that their abilities just aren’t a good match for your combat style… so you never use them. Ever.
One of our biggest design goals is to try and eliminate as much as possible the artificial barriers that prevent you from playing with the Companions you want, when you want, and how you want.
Beta Ordered! News for the first X-pack for Elite Dangerous is out and its called “Horizons” this expansion will be what the guys over at Frontier Developments call a Season and it will give you a full season of updates starting with Planetary Landings, buggy’s a new Cobra and more! Read on to find out all you need to know about this update!
Elite Dangerous: Horizons is a new season of major gameplay expansions for Elite Dangerous, beginning with Planetary Landings across the Elite Dangerous galaxy.
Elite Dangerous: Horizons will continue to introduce new features and gameplay as the season continues into 2016, enriching the Elite Dangerous experience with new activities and new ways to play.
• Elite Dangerous: Horizons – A new season of expansions for Elite Dangerous, starting Holiday 2015 on PC.
• Planetary Landings – Elite Dangerous: Horizons launches with the eagerly-awaited planetary landings on countless 1:1 scale worlds.
• Game-Changing Content – Map uncharted worlds, dogfight in canyons, discover items and events you’ll only find on world surfaces.
• Driving on Planets – Embark on surface expeditions in all-terrain Surface Roving Vehicles (SRVs).
• Play with Friends – Share the experience above and on the ground in Wings, and participate in Powerplay and story events in unique ways.
• A Whole Season Of Expansions – Regular major updates included in the single purchase.
• One Elite: Dangerous Community – All Elite Dangerous players will continue to benefit from ongoing improvements.
There’s been lots of confusion about what Horizons is, it’s price model, and what it contains. Here is a compilation of all known information. This is all unbiased facts meant to clear up confusion. Please correct me if I got anything wrong.
What is Elite Dangerous: Horizons?
Let me start by saying that Star Wars: Battlefront Fighter Squadron Mode looks Amazing and I am busting to play it! But its Not the space combat Star Wars game that will replace the X-wing series I was hoping for, from what we can tell Fighter Squadron is an atmosphere Star Wars fighter game only with no space. We will only get 6 ships for now X-wing, TIE fighter, Interceptor, A-wing Millennium Falcon and the Slave I All cool ships but I was hoping for B-Wings and Y- Wings and TIE Bombers too.. not to mention other cool ships like Advanced TIE fighters and Z-95’s Lets hope the Space combat fan base encourages someone to Reboot X-Wing, TIE Fighter,XvT and X-Wing Alliance. I don’t need New Story’s but I do want new graphics and interfaces for this amazing franchise.. For now I’ll keep enjoying Elite Dangerous and have some fun with Fighter Squadron.. If you haven’t read the info and watched the video on Fighter Squadron read on.
“Visually, it’s extremely exhilarating. The skies are crawling with enemy ships, and you see sparks and explosions from ships about to be taken down. On top of that, you’ve got this great music, sound design, and gameplay, making the whole thing feel like an authentic Star Wars™ dogfight.”
Associate Designer Peter Forsman shows a true passion talking about the Fighter Squadron mode of Star Wars™Battlefront™. With thrilling aerial battle scenes from the Star Wars films as a foundation, the mode will be both instantly recognizable and unique for every round.
In Fighter Squadron you’ll jump into the iconic ships of the Rebel Alliance and the Galactic Empire. Behind the sticks of X-wings, A-wings, TIE fighters, and TIE Interceptors you’ll engage in aerial battles with up to 20 players. AI-controlled ships join the battles, giving players an intense, action-packed experience.
Your team’s objective is to destroy more fighters than the other team. If your team reaches the score limit of 200 kills or has the most kills when the time limit is over, your side wins!
But there’s more than dogfights to worry about. As transport shuttles are being utilized by both the Rebels and Imperials, your job will be to either attack the other team’s shuttle or keep yours out of harm’s way. Expect intense fights over the transport shuttles and earn bonus points if you “take care” of them as your objective directs.
When you hit the cockpit, you’ll use several offensive and defensive tactics. Your ship’s laser cannons will rough up enemy targets and missiles will do a great deal of damage.
“Use your lock-on when you’re on the tail of a foe,” Forsman advises. “Then, fire off a missile when the time is right and hope for a deadly hit. Just remember to keep an eye on the cool-down period for your arsenal during your fights.”
Each side also has a unique ship ability: Imperial ships can get from A to B in just a few, ahem, parsecs with their speed boost and the Rebels can activate a shield for when the going gets tough. Chased or outnumbered? Both sides can hit one of the evasive maneuver buttons to quickly shake off enemies.
If you want to give yourself and your team an edge, look for powerups located in key areas of the map. Often placed low and by challenging flight paths, these pickups are a bit tricky to reach but with bonuses like ship repairs or shorter missile cooldown they’re definitely worth the trip.
Then there’s that special powerup, the one that gives you a few minutes piloting the galaxy’s most coveted starfighters.
“For the Rebels, the Hero starfighter is the Millennium Falcon. The Imperial team will get to pilot Slave-1, made famous by Jango and Boba Fett,” Peter Forsman explains.
Apart from the thrill of taking control over these epic ships (hot tip: try out the cockpit view to fulfill that Boba Fett battle fantasy), Hero starfighters possess better attack and defense abilities. Learn where the pickups are located and you’ll be a Fighter Squadron ace in no time.
Fighter Squadron is designed for all fans who ever wanted to dogfight in the skies with their favorite ships from the Star Wars universe. It’s challenging and the aerial battles will require some skills, but Peter Forsman assures us that the mode will welcome all players:
“The fact that there are AI-controlled enemies that need to be taken down means that players who aren’t ace pilots still can help out their team. Fighter Squadron is definitely for everyone, and you’ll feel right at home if you’re a fan of the Star Wars starfighter battles,” says Forsman.
So no matter if you’re an ace or rookie pilot, we hope you’ll enjoy your time in the air when Fighter Squadron launches with Star Wars Battlefront on November 17th.
Fighter Squadron isn’t your style? Find out how you can team up against an AT-AT attack in Walker Assault – more info HERE
I love a good Space combat sim but after looking into Star Citizen I have chosen not to back the game due to the lack of focus and I find it disturbing that targets promised in the original kick Starter campaign are now 8 months overdue and we still don’t have a Beta in site.. lets look at some Information from around the web:
From Kick starter :
A rich universe focused on epic space adventure, trading and dog fighting in first person.
Single Player – Offline or Online(Drop in / Drop out co-op play)
Persistent Universe (hosted by US)
Mod-able multiplayer (hosted by YOU)
No Pay to Win
$2,134,374 pledged of $500,000 goal
Estimated delivery: Nov 2014
Today, over 925,000 people have contributed more than $85 million to the project.
We now have from what I can see here 6 parts to the project, Squadron 42 the single player game its still “Coming soon” with no ETA.
A small Alpha demo is out of the (Arena Commander Module ) it lets you get in a ship and dogfight in a small map (PvP style). It looks good and is used in a lot of the videos but its a small demo (very small). lots of work has all so gone into a FPS module because that’s what Space combat fans want right a FPS game?
Image and videos of the SWTOR Prinawe Junction/Congregate speeder given out at San Diego Cantina Tour.
Once you redeem the code from the Cantina Your, login to your account to redeem it. You will get a link to share the code to 5 other friends at https://account.swtor.com/user/community-events. If you have a link to share, feel free to post it below.
You will get a mail on every character once you have redeemed the code.
Inside it will be a box with the Prinawe speeder and a random item (I got random dyes and a SP-RO Power Droid) but you can get dyes, XP boost, SP-RO Power Droid, carbonite chamber regen item, and First Grand Statue of Mandalore.
Click this link : http://www.swtor.com/user/ce/ehzq for 1 of 5 free codes from GamingFace.com Be quick and please share in comments on this post if you can to help our other readers!
Video from Dulfy.net
ILMxLAB to be exclusive creators of immersive story experiences for Star Wars™
SAN FRANCISCO–June 12, 2015–Industrial Light & Magic (ILM) and parent company Lucasfilm, Ltd. announce the formation of ILM Experience Lab (ILMxLAB), a new division that will draw upon the talents of Lucasfilm, ILM and Skywalker Sound. ILMxLAB combines compelling storytelling, technological innovation and world-class production to create immersive entertainment experiences. For several years, the company has been investing in real-time graphics – building a foundation that allows ILMxLAB to deliver interactive imagery at a fidelity never seen before. As this new dimension in storytelling unfolds, ILMxLAB will develop virtual reality, augmented reality, real-time cinema, theme park entertainment and narrative-based experiences for future platforms.
Lucasfilm Executive Vice President and ILM President Lynwen Brennan states, “The combination of ILM, Skywalker Sound and Lucasfilm’s story group is unique and that creative collaboration will lead to captivating immersive experiences in the Star Wars universe and beyond. ILMxLAB brings together an incredible group of creatives and technologists together to push the boundaries and explore new ways to tell stories. We have a long history of collaborating with the most visionary filmmakers and storytellers and we look forward to continuing these partnerships in this exciting space.
I haven’t played a lot of FPS style games over the last phew years but I know this will get me hooked! I thought I might need to upgrade my PC for this amazing looking game but if this is on the PS4 I don’t think I will have a problem!!
In Star Wars Battlefront you can battle in epic 40 multiplayer battles reminiscent of The Battle of Hoth.
As the Empire, you must accompany AT-AT walkers as they march towards the Rebel base to destroy it. And as a Rebel, you must do everything you can to stop them.
Star Wars Battlefront will be available on PlayStation 4, Xbox One, and PC
Release Date: November 17, 2015